Mobile Application Development Courses. Mobile Developer Mobile Application Development Courses Online

Anyone can learn how to develop applications for mobile phones and tablets. Now any Internet user will be able to earn money doing what they love. If you not only like to use various applications, disassemble their nature and structure, but are also interested in creating them, you need to take online development training mobile applications from our experienced professionals. Today, technology is constantly evolving and does not stand still. Video courses are a great alternative to the usual types of training, they also provide an opportunity to get a new exciting profession without studying at a university and gain good knowledge and skills.

Mobile App Development Online Courses

Mobile app development courses are required for:
  • improving one's own qualifications;
  • acquisition of knowledge from scratch;
  • familiarization with the specifics of the applications, with their device;
  • self-creation of mobile applications for Android or IOS, as well as for other popular systems.
If you are familiar with the IT field, but want to acquire a new profession, such courses will be an excellent solution for retraining. Become an Apple or Android device specialist. According to statistics, Android-based products are now leading the IT technology market, and therefore retraining from a system administrator to a developer of mobile software and applications is more relevant than ever at this time. Courses on creating mobile applications will help inexperienced users to get the whole range of knowledge and skills, and in the future will be a great start to your career. You can earn not only in a company, but also on a freelance basis, while at your computer at home. After our courses, you will receive a certificate confirming that you have all the necessary skills. If you wish, you can not only get training, but also become a teacher by recording your course!

Whether you like it or not (it's possible that you don't care at all), the mobile app market is growing and expanding. More and more people cannot imagine their life without a smartphone, with which you can do anything: call a taxi through the appropriate application, transfer money, and finally track your daily activity and count calories. These are the most banal examples that convey the essence of the phenomenon - mobile devices have become an integral part of our daily lives.

This trend seems to be quite long-term at the moment. There is simply no reason to believe that people will stop using smartphones and tablets en masse in the near future. Accordingly, they will need applications, games and all that stuff. So it turns out that mobile developers will definitely not sit idle and money.

Now, perhaps, is the best time to master this profession. The market is rapidly developing, but not yet oversaturated with personnel, so you have a very real chance to offer your services and get a decent reward for them. Can't you? Learn. :)

Where to learn

I must say right away, do not waste your time and energy, go to the courses. Of course, you can try to figure out the intricacies of creating applications on your own, but this is an option for those who have absolutely nothing to do. Theory without practice is worthless, and it is better to apply knowledge in practice under the guidance of professionals.

Actually, it is the professionalism of mentors that will become the first criterion in choosing a school. The educational portal GeekBrains has gathered the best of the best: teachers from the country's leading universities, employees of large IT companies - in general, people who understand how things are in the industry and can tell others about it.

The impressive duration of the courses is another plus. It will take about a year of high-quality and regular work to study a completely new direction of activity and delve into all the subtleties.

If someone promises to teach you how to create mobile applications in a month - do not believe it, it is impossible by definition.

Finally, specify how things are going with the further employment of graduates. Will you be offered an internship or sent to find your place in life on your own? GeekBrains gives you three options to choose from: work within an IT incubator, in one of the partner companies, or under the guidance of specialists from the educational portal.

Mobile developer is a specialist who develops software applications for various mobile devices: tablets, smartphones. The profession is currently the most fashionable, promising and in demand. After all, it is in the field of mobile development that such interesting novelties as a voice and gesture interface have appeared. The profession is suitable for those who are interested in computer science (see choosing a profession for interest in school subjects).

There is an acute shortage of specialists in this profile on the job market. And in the future, the situation will only get worse, since the modern world is no longer imaginable without mobile devices, which are used not only by advanced youth, but by all segments of the population. More and more people access the Internet from mobile devices. The Russian market of mobile devices is the fastest growing. The man of the future does not want to be tied to the office with his heavy computer equipment, when there is a real opportunity to solve any issues using mobile devices literally on the go.

Lots of computer programs relocated to mobile devices and successfully operates there. And in the future, their “mobilization” will only intensify.

The advantage and uniqueness of the profession of a mobile developer is that everything depends only on you: having an initially good idea and competently implementing it into the world of mobile technologies, without investing resources, you can create an international project similar to Instagram in the shortest possible time and become a millionaire.

Mobile applications are extremely popular among entrepreneurs of various levels. If the application is relevant, easy to use, functional, and solves important user problems, it will significantly increase the number of customers and increase business profits.

Features of the profession

The functional responsibilities of a mobile developer are currently not clearly defined due to the youth of the profession. He has to be a designer, coder, programmer at the same time. In general, the activity of a mobile developer can be divided into several stages:

  • the preparatory period in the creation of the application - the definition of specific customer requirements in the form of technical specifications;
  • creation of a mobile application that combines such mandatory qualities as trouble-free operation on one of the mobile operating platforms (Apple iOS, Google Android, Windows Mobile), convenient user interface, versatility, profitability for the customer.

Pros and cons of the profession

pros

  1. A highly paid, in-demand profession.
  2. The clarity of standards and guidelines greatly facilitate the design part of the work of a mobile developer. Guidelines are detailed descriptions of elements in mobile applications, and they are different for each platform.
  3. The resource investment for mobile development is low.

Minuses

  1. The policy of companies producing mobile devices does not allow the developer to quickly make changes to the application, since any action is checked by company employees. So, Apple is checking for any update within a week.
  2. Pickiness of users to the design and functionality of applications delivers a lot of unpleasant moments.

Place of work

There are no borders in the IT-sphere for a long time. You can work from the comfort of your home for any multinational company in the world or a private business. Jobs for a mobile developer can be found on freelance exchanges, on job sites. Or you can create your own mobile application development business.

Important qualities

One of the most important qualities of a mobile developer is the ability to constructively respond to criticism from users who leave their feedback on the work of applications in Google Play and the App Store. After all, negative reviews are not always aimed at offending the developer. As a rule, they indicate some specific problems in the mobile application and the developer should solve them.

Required personal qualities:

  • analytic mind;
  • attention to detail;
  • high efficiency;
  • ability to plan and meet deadlines;
  • striving to improve professional skills;
  • study of new technologies for mobile operating systems.

Professional skills and knowledge

knowledge of programming languages:

  • Apple iOS - Objectiv-C, Swift
  • Google Android - Java, Scala
  • Windows Mobile - C#, VB.NET;
  • ability to create applications for Android, iOS, Windows Mobile;
  • application debugging;
  • basic knowledge of programming for iPhone and iPad;
  • knowledge of new technology libraries
  • for iOS - Siri, for Android - "OK, Google";
  • working with SQLite database.

Mobile developer training

International educational institution, conducts training. Works since 1999. 42 branches in 16 countries of the world. The largest authorized training center for Microsoft, Cisco, Autodesk. Students receive international certificates and an international diploma. The main goal is the employment of each graduate.

The peculiarity of mobile applications is that they are created using ready-made solutions like a constructor. This makes it possible to obtain the necessary education in the shortest possible time by completing special courses. Many experienced mobile app users learn how to develop mobile apps on various Internet services on their own, but it's a long process of trial and error, which is best done under the guidance of an experienced developer. In addition, the theory should immediately be supported by the practical application of the acquired knowledge, which is provided for by the course programs. The courses are taught remotely, which is very convenient in terms of saving time and money.

But even after completing the coolest courses, independent work on self-improvement of professional skills is necessary on an ongoing basis.

Introduction to Git
Git Basics

Over the course of 13 videos, we will get acquainted with the basics of the Git version control system. Let's find out why it is important in modern development and collaborative programming. Let's get acquainted with the basic concepts of Git: repositories, commits, branches and tags. We will learn basic operations: creating and cloning a repository, merging branches, querying the change history, and much more. Let's see how to turn in homework using Git. This course is basic and after it you can start learning any programming language. In addition, you will be ready for an interview, where several questions are usually about the version control system.

Lesson 1: Introduction to Version Control Systems

What is a version control system?
Types of version control systems
Git and its benefits
Documentation

Lesson 2

What is command line?
Why is the command line important?
How to open command line?
Useful Commands

Lesson 3

Introduction to the console client
git setup
Repository initialization
Cloning a repository
Graphical git clients

Lesson 4

Indexing
Publishing Changes
Commits
Cancel indexing
Current status

Lesson 5

History of changes
Rollback through project history
Authors of changes: git blame
Ignoring .gitignore files
Site gitignore.io
Keep folders.keep

Lesson 6

Branch management
Creating and deleting branches
Switching between branches
Conflicts methods and their resolution
git merge

Lesson 7

Git hosting (GitHub, GitLab, Bitbacket)
Creating your own bare-git repository
Registration on GitHub
Publishing changes to a remote repository

Lesson 8

Repository names
Multiple repositories in one project
.git/config
Managing branches on a remote repository

Lesson 9

Versioning methods
Tags and their relation to commits
Adding a tag
Deleting a tag
Managing a tag on a remote repository

Lesson 10

We merge changes. git merge
We move branches. git rebase
We transfer commits. git cherry pick
Merge the commit into one. git squash
Hooks
Aliases

Lesson 11

How is it used and why?
Test cycles
Possibly blue/green
Release branches
Hotfixes

Lesson 12

SSH protocol
Why is it used?
Creating keys
Forwarding
SSH agent
Copying files over SSH
Windows: Git for Windows
Using SSH with Git

Lesson 13

A course for beginner developers, those who want to quickly learn the basics of object-oriented programming (OOP) and learn how to create their own projects. The main feature of the course is the combination of studying the theoretical foundations of the Java language and practical online training under the guidance of a mentor.

Lesson 1: Introduction to Java

  1. How Java Works. JVM. General principles. Tools.
  2. Hello world!
  3. Variables and data types.
  4. Methods and their application.
  5. Conditional statements.

Lesson 2

  1. The concept of cycles. while loop;
  2. loops for, foreach;
  3. The concept of an array;
  4. Analysis of homework assignments.

Lesson 3 Tic-tac-toe procedural style

  1. Algorithm development;
  2. Creation of logic;
  3. Creation of the enemy-computer logic;
  4. Analysis of homework.

Lesson 4

  1. What is OOP and why is it needed? Basic concepts;
  2. Creation of classes and objects;
  3. encapsulation;
  4. Inheritance;
  5. Abstract classes, interfaces and polymorphism;
  6. Analysis of homework.

Lesson 5

  1. Data storage in Java: stack, heap;
  2. Garbage collection;
  3. String classes, string pools;
  4. Analysis of homework.

Lesson 6

  1. Swing library and other graphics libraries. Basics of Swing;
  2. Element placement and alignment managers;
  3. Events in Swing. Menus and dialog boxes;
  4. Analysis of homework.

Lesson 7 Tic-Tac-Toe in OOP

  1. Defining classes and GUIs;
  2. Development of logic, part 1;
  3. Development of logic, part 2;
  4. Analysis of homework.

java core. Advanced level. 1 month.

The course will strengthen knowledge in Java, teach you how to apply advanced object-oriented concepts specific to the language. Students will learn how to create graphical user interfaces, work with I / O streams, exceptions, multithreading and networks. In the practical part, under the guidance of a teacher, a client-server program, a network chat, will be developed from scratch.

Lesson 1: Java Object Oriented Programming

An in-depth study of OOP in Java: OOP principles, classes, objects, interfaces, enums, inner/nested/anonymous/local classes.

Lesson 2

The concept of exception handling, its comparison with the traditional error handling mechanism, the try-catch-finally block, types of exceptions, standard exceptions in Java and their role, throwing an exception from a method.

Lesson 3

Types of containers in Java: List, Map, Set. Basic implementations and usage techniques, iterating through the elements of the collection, comparing and sorting the elements of the collection

Lesson 4

Create your own controls. Work with graphics. Event handling.

Lesson 5

Threads in Java, ways to create and manage thread states, common problems with threads and synchronization

Lesson 6

sockets; writing a simple echo server and console client.

Lesson 7 Part I

Writing the client and server parts of the chat. Multi-threaded processing of client connections.

Lesson 8 Part II

Development of the interface for the client part; authorization; mechanisms of interaction between the client and the server.

java core. Professional level. 1 month.
Programming in Java SE 8.9

The course will open advanced features of the language for programmers who have already gained basic experience with Java. Students will gain practice in developing multi-component GUI applications, learn how to interact with databases and ensure the reliability of their products using unit tests and logging. The course includes a training lesson to prepare for a profile technical interview.

Lesson 1

What are generalizations; generic classes; methods and interfaces; inheritance of generic classes; restrictions when working with generalizations.

Lesson 2

Relational databases; SQL query language; SELECT, INSERT, UPDATE, DELETE statements; connection to the database via JDBC; sending requests and processing results.

Lesson 3

Overview of input-output facilities; byte, character, buffered streams; network interaction; serialization/deserialization of objects.

Lesson 4. Multithreading. Part I

Multithreading in Java; shared memory; flow control and timing issues; interaction of threads of execution, mutual blocking.

Lesson 5. Multithreading. Part II

Classes for working with multithreading; concurrent collections; analysis of practical examples.

Lesson 6

Logging; testing with JUnit; writing tests; assert class.

Lesson 7. Reflection API and Annotations

The concept of reflection; data type Class; class metadata; access to fields and methods; annotations and their use; writing your own annotations.

Android. A basic level of. 1 month.
Development for mobile devices on Android Studio v 3

The course provides a theoretical base and a practical start for Android developers: it teaches how to work in the Android Studio IDE, how to correctly design and implement applications, taking into account the form factor of the device. The course program includes the development of a weather application that receives up-to-date information from the Internet.

Lesson 1 First App, Custom Elements

Introduction to Android. Perspectives. How Android works. Project creation. activity.

Lesson 2: Application layouts. Debugging

Lesson 3 State saving

Saving and Restoring Activity Variables. Pattern "Single". Application with two Activities. Launching an Activity with an Intent and an OnClickListener. Passing parameters.

Lesson 4. Application components. Intents

coding style. Hotkeys. Debugging in Android Studio. Resources.

Lesson 5

Fragments, their life cycle, interaction with activity. callback stack. fragment manager. Creating different interfaces using fragments.

Lesson 6

View class. Layout. Containers. Markup. Overview of elements and their properties. Navigation.

Lesson 7

Overview of ListView and RecyclerView. Work principles. Overriding Adapter. Using RecyclerView.ViewHolder, RecyclerView.Adapter, RecyclerView.LayoutManager.

Lesson 8

Material design elements. cardview. TextInputLayout. CoordinatorLayout. ConstraintLayout. snackbar.

Android. Advanced level. 1 month.
Development of mobile applications on Android Studio v3

While developing the weather application, students will learn how to use the Android SDK system services, content providers, database, and other hardware and software features of the platform. They will gain experience in creating an application interface in the Material Design style. Learn about ways to distribute a software product.

Lesson 1. Material design. Menu. Application navigation

material design. Menu, AppBar, ActionBar and ToolBar. Navigation Drawer. Themes, theme attributes, custom styles.

Lesson 2. Life cycle of View. Creating View. Calling a phone number. Sensors

View life cycle. Creating a Custom View on a specific example. Brief overview of telephony, work with sensors.

Lesson 3

Multithreading in Android. Thread, AsyncTask on the example of loading an http page. handler. AsyncTask alternatives. service. Methods for unloading the main thread. Synchronous and asynchronous execution.

Lesson 4 Saving application settings and states

HTTP protocol. HTTP requests using HttpUrlConnection. OkHttp. Shared preferences.

Lesson 5. Working with the Internet through Retrofit. Gson and Picasso Libraries

Advanced networking: Retrofit, json parsing, Gson and Picasso libraries. Examples of working with the network and open APIs (weather server).

Lesson 6. Databases. How the Content Provider Works

SQLite database: create, update and connect. Demonstration of work with Content Provider.

Lesson 7. Broadcast messages and Intent Filter. Push Notifications

Broadcast Receiver and Intent Filter. Push notifications. An example to determine if an application is open.

Lesson 8. Geolocation and GoogleMaps API. Publishing an application on Google Play

Positioning and GoogleMaps API. Publishing an app to the Play Store. How to upload applications to the market. Application versions, localization, and other application attributes required for distribution.

Android. Popular Libraries. 1 month.
Professional Android Development

The course teaches how to create modern and maximally fault-tolerant client-server applications. Analyzes in practice popular software solutions and ways to test the product. Students will complete the development of their project - the client for Instagram.

Lesson 1

MVP design pattern; Mosby library; how you can and should design the application architecture.

Lesson 2. Reactive programming

Reactive programming, reactive noodles; introduction to rxjava: how to work with asynchronous tasks beautifully and without headaches?

Lesson 3 Rxjava 2

lambda expression, rxjava - continued - version 2.

Lesson 4

Options for implementing interaction with the server; using the Retrofit library; converting server data to text; downloading a picture from the Internet using Picasso.

Lesson 5 Popular Libraries. ORM and data storage

Working with the Room database. Pros and cons of using it: why you can't use a software solution in a project just because it's trendy and popular.

Lesson 6

Briefly about Dependency Injection; using the dagger2 library: why is it cool to use these tools?

Lesson 7

Test coverage in general; why is it important? What, how, with what and why should be tested? In which case is it meaningless?

Let's discuss an effective set of tools that can be used in a project; why is it necessary and what improves each separately? The use and principle of operation of the Proguard tool, the Crashlytics service, the Leakcanary library; some solutions to help improve the app.

Lesson 9

Lesson 10 Project handover

At the new level of the complex of courses on databases, students will receive comprehensive information about long-term storage. They will work closely with MySQL, a database management system that has proven itself in popular large projects. Step by step understands the design of databases and working with them. The course also introduces alternative databases: MongoDB, Redis, ElasticSearch and ClickHouse.

Lesson 1

1.1. Database types.
1.2. Fundamentals of relational databases.
1.3. MySQL and clients.
1.4. Database management.
1.5. Analysis of homework.

Lesson 2

2.1. Introduction to SQL.
2.2. Numeric and string data types.
2.3. Calendar data types and sets.
2.4. Indexes.
2.5. CRUD operations.
2.6. Analysis of homework.

Lesson 3

3.1. Operators.
3.2. Conditional selection.
3.3. Sorting and restrictions.
3.4. predefined functions.
3.5. Predefined functions (continued).
3.6. Analysis of homework.

Lesson 4

4.1. Grouping data.
4.2. aggregation functions.
4.3. Accessibility GROUP BY.
4.4. Analysis of homework.

Lesson 5

5.1. Multi-Table Query Types and UNION
5.2. Subqueries
5.3. JOIN table joins
5.4. Foreign Keys and Referential Integrity
5.5. Parsing homework

Lesson 6

6.1. transactions.
6.2. Internal implementation of transactions.
6.3. Variables, temporary tables and dynamic queries.
6.4. Representation.
6.5. Analysis of homework.

Lesson 7

7.1. MySQL administration.
7.2. MySQL administration (continued).
7.3. User rights.
7.4. Replication.
7.5. Replication (continued).
7.6. Analysis of homework.

Lesson 9

9.1. Table types.
9.2. Learn more about indexes.
9.3. Query optimization.
9.4. Analysis of homework.

Lesson 10

10.1. NoSQL databases.
10.2. Key-Value of the Redis store.
10.3. Document oriented DBMS MongoDB.
10.4. DBMS Full-text search ElasticSearch.
10.5. Columnar DBMS ClickHouse.
10.6. Analysis of homework.

Internship at GeekBrains. 2 months.
in webinar format

During the internship, students will have to work remotely on an Open Source project or startup. Students will be asked to choose from a set of projects available for development. Students will learn how to work in a team, communicate with other developers, product and project managers, designers, learn flexible methodologies, the SCRUM framework, and master the principles of remote work. The result of the internship is the ability to work in a team, replenishment of the portfolio, the ability to indicate the work on the project as a core work experience in the resume. The internship takes place in the format of part-time remote work, weekly status meetings with the teacher in the webinar format.

Lesson 1

What are the roles in development? Product Manager, Project Manager, developer, designer. What is MVP. Architecture of modern service. How developers interact with each other. REST API, Web Socket. Backend, Frontend, mobile applications. Microservice architecture. Fundamentals of remote work. Signing up for teams.

Lesson 2

Survey of methodologies. Cascade (waterfall), Agile manifesto, Kanban, Scrum. Where and why are they used? Mixed methodologies.

Lesson 3. SCRUM Methodology

Work on SCRUM. Sprint planning. Backlog grooming. Sprint Goal. Increment. Flexible methodology in conditions of remote work. Task trackers (Trello, Favro)/

Lesson 4

Task types. Decomposition of tasks. Building a user story map. Working on user stories. Work with TK on the waterfall and in flexible methodologies.

Lesson 5

What and how to motivate yourself. What are the levels of motivation. How not to burn out at work. And how not to score at work.

Lesson 6

How to write a resume so that HR does not weed it out. How to get an employer interested. How to demonstrate the skills acquired in studies if there is no relevant work experience yet.

Lesson 7

Analysis of student resumes. Preliminary summing up. A little about startups, monetization, investors.

Lesson 8

Demonstration of a working prototype by students. Discussion of the obtained results. Feedback from the teacher. Parting words.

How to become a programmer. 13 lessons.
Step-by-step instruction job search

A career in programming is an exciting journey into the world modern technologies. Every developer has their own story and experience. However, there is a basic algorithm that will help you take the first steps correctly and lead to your goal. We have prepared 13 video tutorials in which we answered the most pressing questions about the career of a programmer in companies and in the freelance market. Do you often think about employment and feel that you are ready to start earning? Then this video course is for you.

Lesson 1

Features of the profession; frequently asked Questions; demand in the labor market.

Lesson 2

Will I become a successful programmer? success factors.

Lesson 3

The most important thing is the first impression; how to name the job.

Lesson 4

Review of languages ​​for website development: HTML, CSS, JavaScript, PHP, Python, Ruby, C#, Java; right choice.

Lesson 5 Universal programming languages

Language overview: Java, Objective-C, Swift; C#, C++, Python: the right choice.

Lesson 6

List of technologies; portfolio diplomas and certificates; personal qualities. The view of a technical specialist and HR.

Lesson 7

Dream job, psychological aspects; query technique.

Lesson 8

Interviews for programmers: how to behave, what to say, what to listen to; probationary period and the rules for passing it.

Lesson 9

Overview of freelance sites; features of registration; account registration; how to stand out among the majority of performers.

Lesson 10

Order search strategy; order priority: what to take into work; Negotiation; tasks and pitfalls of TK; methods of contacting the client; writing responses and attracting the attention of customers; the right questions.

Lesson 11

Payment methods: non-cash or cash; prepaid or postpaid; an overview of situations in which each of the methods will work better; preparation for work and binding agreements with the client; features of the work process; final stages of cooperation; feedback exchange; "consult" technique.

Lesson 12

How is development in large companies? Who are analysts, designers, testers, architects, projectmanagers, team-leads, etc.

Lesson 13

What does the IT career ladder look like? In what specialties is it easier to start your journey? What are the development prospects?

The course, developed jointly with the EnglishDom school, will help you master the key English-language topics that are relevant for beginner IT specialists. Maximum practice and focus on IT vocabulary. In 10 lessons, the preparation of CVs, technical assignments and business letters, interviews and negotiations, international communication when promoting your project is analyzed. In live dialogues in English, students will consolidate phrases that will be useful in the work of developers and testers, marketers and designers.

Lesson 10

We talk about our project and introduce the team in English.

 
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